Leonard Rubins – Computer art – Directing of Virtual Worlds
The materialization of human virtual intentions. The ingenious product of human technology – an indispensable tool of a modern creator, a scientist, a doctor and a housewife. Adored and accused many times. Questionable because, using a processor instead of the thought process. These machines are processing night and day, while hyperproducing in and about everything, that represents this age. And these machines contribute to the doubtful short-lived inventions of human minds, that – as it seems – in spite of all professionalism, run amateurishly and inexperienced, against the unthinkable and chaotic future.
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Tractate on the Ordinary Man – Part III.
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Clearly, this machine is a good minister to Rubins, but the tendency to become the master, is growing and above all, there is a lack of some kind of inner knowledge in his digital virtual worlds. Anyway, the computer is Rubins’ employer, teacher and comforter. The embryo of a Transhumanistic materialization. Symbolizing the incidence of his personal Matrix. Here you never run out of colors. Brushes and other tools are always at hand. Therefore, Rubins is grateful for all the senses and nonsense, that it calculates for his use or his visual and aesthetic pleasure.
Since Rubins is not a software guru, but an artist, he soon realizes the weldability of the endless pool of potential, which is accessible to everyone. He consciously begins to explore his own intellectual content and combines it in a visual whole, called – computer graphics.
Whenever thinking and creating, he always reveals the ever-repeating lesson: collaging from other councils, transferred to his model of virtual worlds. The possibility of unforeseen, although not continuous, incidents. His only guidance is his self, that obtains peace and abundance in the process of creative work.
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Being a computer artist, means to be a worshiper of modern goods and rites. To him, creating art means, means to conquer new software vocabulary and recommendations of coders. When recording, scanning, scanning, rendering, copying and practicing in the meticulous game, he does not improvise. It shows, however, the illusion in the form of personal interpretation, of the digital versions of the world. This illusion is approaching him at a light speed. The Photon junction between the provider and the consumer has – thanks to the Creator – countless number of faces.
In this fusion, Rubins is collaging lost particles into a new whole. Showing himself as a unique, living reality. Not at all burdensome with the artistic originality, which is quite often present in the common practices of academically trained artists.
Rubins’ story in the world of computer art is a fragment of the computer process, like a presentation of the adoration of certain brain circuits, over a period of the formation of the image.
A materialization of what is possible …
• Computer art gallery
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Technique: Computer generated images
This works are available as limited edition giclee print
or special RGB computer photo(DURST LAMBDA®) in different sizes.
All prints are signed and numbered. Prices for prints are available on request.
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Leonard Rubins art is licensed under a Creative Commons License.
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